"Infrastructure" is what regular multiplayer servers are called, in PSP parlance.
Most of the official servers have long since been shut down, but people have been creating their own replacements. If you know of other ones not listed, e-mail [email protected], and put "Infrastructure" somewhere in the subject line.
From PPSSPP version 1.19, a number of these will be supported on all networking-enabled platforms, allowing easy online play.
DNS is now auto-configured per game, but we still list the DNS addresses below in case you want to set it manually.
Make sure to choose a unique username in Network settings, as it's hard to prevent name-jacking.
PS Rewired is, in their own words, "A revival group that provides emulated online servers for the PS2, PSP and PS3.".
DNS: 67.222.156.250.
This IP will also redirect to other servers for some games, such as the below AG Racing Foundation.
The Antigravity Racing Foundation!
DNS: 145.239.30.230
A project to keep Wipeout Pulse, Wipeout 2048 and Wipeout HD multiplayer alive by the use of custom infrastructure servers. Made for real PSPs/PS3s, but works with some custom versions of PPSSPP.
Motorstorm: Artic Edge also works on this server.
More documentation will be added later here, in the meantime here's a list of projects:
Infrastructure mode works great in this game, except that for some reason, opponent ship textures are wrong or corrupted. This is not a rendering issue, we are not sure why this happens.
Might work on Windows.